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3do_vol_pltfrm_a.3do
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Text File
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1999-11-15
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4KB
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126 lines
# MODEL 'vol_pltfrm_a.3do' created from 'D:\JONES3DPC\the laboratory\vol_pltfrm_a.vlec in VISUAL mode with ver4.65.'
###############
SECTION: HEADER
3DO 2.3
###############
SECTION: MODELRESOURCE
# Materials list
MATERIALS 2
0:vol_wall_cave_b.MAT
1:vol_floor_beach_sand_c.MAT
###############
SECTION: GEOMETRYDEF
# Object radius
RADIUS 0.141973
# Insertion offset
INSERT OFFSET 0.000000 0.000000 0.012500
# Number of Geometry Sets
GEOSETS 1
# Geometry Set definition
GEOSET 0
# Number of Meshes
MESHES 1
# Mesh definition
MESH 0
NAME VOL_PLTFRM_A
RADIUS 0.141973
GEOMETRYMODE 4
LIGHTINGMODE 3
TEXTUREMODE 3
VERTICES 8
# num: x: y: z: i:
0: 0.100000 -0.100000 -0.012500 0.000000 0.000000 0.000000 1.000000
1: -0.100000 -0.100000 -0.012500 0.000000 0.000000 0.000000 1.000000
2: 0.100000 0.100000 -0.012500 0.000000 0.000000 0.000000 1.000000
3: -0.100000 0.100000 -0.012500 0.000000 0.000000 0.000000 1.000000
4: 0.100000 -0.100000 0.012500 0.000000 0.000000 0.000000 1.000000
5: -0.100000 -0.100000 0.012500 0.000000 0.000000 0.000000 1.000000
6: -0.100000 0.100000 0.012500 0.000000 0.000000 0.000000 1.000000
7: 0.100000 0.100000 0.012500 0.000000 0.000000 0.000000 1.000000
TEXTURE VERTICES 16
0: 0.375000 -0.375000
1: 0.625000 -0.375000
2: 0.625000 -0.625000
3: 0.375000 -0.625000
4: 0.375000 -0.343750
5: 0.625000 -0.343750
6: 0.656250 -0.375000
7: 0.656250 -0.625000
8: 0.625000 -0.656250
9: 0.375000 -0.656250
10: 0.343750 -0.625000
11: 0.343750 -0.375000
12: 0.250000 -0.250000
13: 0.250000 -0.750000
14: 0.750000 -0.750000
15: 0.750000 -0.250000
VERTEX NORMALS
# num: x: y: z:
0: 0.577350 -0.577350 -0.577350
1: -0.577350 -0.577350 -0.577350
2: 0.577350 0.577350 -0.577350
3: -0.577350 0.577350 -0.577350
4: 0.577350 -0.577350 0.577350
5: -0.577350 -0.577350 0.577350
6: -0.577350 0.577350 0.577350
7: 0.577350 0.577350 0.577350
FACES 6
# num: material: type: geo: light: tex: R: G: B: A: verts:
0: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 0, 0 1, 1 3, 2 2, 3
1: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 4, 4 5, 5 1, 1 0, 0
2: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 5, 6 6, 7 3, 2 1, 1
3: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 6, 8 7, 9 2, 3 3, 2
4: 0 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 7, 10 4, 11 0, 0 2, 3
5: 1 0x0000 4 3 3 (0.000000/0.000000/0.000000/1.000000) 4 4, 12 7, 13 6, 14 5, 15
FACE NORMALS
# num: x: y: z:
0: 0.000000 0.000000 -1.000000
1: 0.000000 -1.000000 0.000000
2: -1.000000 0.000000 0.000000
3: 0.000000 1.000000 0.000000
4: 1.000000 0.000000 0.000000
5: 0.000000 0.000000 1.000000
###############
SECTION: HIERARCHYDEF
# Hierarchy node list
HIERARCHY NODES 2
# num: flags: type: mesh: parent: child: sibling: numChildren: x: y: z: pitch: yaw: roll: pivotx: pivoty: pivotz: hnodename:
0: 0x0000 0x00001 -1 -1 1 -1 1 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 VLEC_NULL
1: 0x0000 0x00001 0 0 -1 -1 0 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 0.000000 VOL_PLTFRM_A